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- Path: vb.franken.de!volker
- From: volker@vb.franken.de (Volker Barthelmann)
- Subject: Re: FPU and games?
- Newsgroups: comp.sys.amiga.programmer,comp.sys.amiga.games,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- Followup-To: comp.sys.amiga.programmer,comp.sys.amiga.games,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.graphics
- References: <38232075@kone.fipnet.fi> <volker.0ehd@vb.franken.de> <38232112@kone.fipnet.fi> <volker.0en5@vb.franken.de> <38232154@kone.fipnet.fi>
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- Message-ID: <volker.0ers@vb.franken.de>
- Date: 24 Jan 96 22:00:50 MET
- Organization: home
-
- Jyrki Saarinen (jsaarinen@kone.fipnet.fi) wrote:
- :
- : Now, with those fmoves to data registers this loop
- : was very slow. Any reason why?
-
- Well, I did some tests and indeed fmove seemed to be emulated (the mouse
- pointer was jerking and it was very slow) sometimes.
-
- But when I compile programs with gcc -m68040 this does not happen, so
- fmove does not have to be emulated.
-
- I will try to find out more.
-
- Volker
-
-